April 22–29, 2022

  1. What’s been done

    1. New reward distribution mechanics in Duck Wars. The lap duration will now be 24 hours. The prize pool remains the same, but individual rewadrs will be allocated according to the share of total wins per lap.

      • For example, if you made 100 wins in a round, and the total number of matches of all players was 1000, you will get 10% of the prize pool. If there are 10000 matches - you will get 1%. The Jeduck mantles will also affect the reward size, just like before. Payouts for each round round will be awarded after 13:00 (UTC) every day.

      • Commentary: Some of the visual changes haven't made it to production, but we'll fix it shortly. In this mechanics, we see the complexity associated with the fact that players on the one hand understand that they earn something, on the other hand, we can only specify the exact amount of reward at the end of the lap. **

        The current solution is to show all lap statistics after a win, including the current award estimate. We're open for the suggestions on how to improve this.

        The current solution is to show all lap statistics after a win, including the current award estimate. We're open for the suggestions on how to improve this.

    2. Guide. A new table of contents for our guide with some tips will be available directly on the website. The section will continue to be improved and supplemented, and will also serve as a basis for onboarding, which will appear later. → https://wavesducks.com/guide

    3. New arena mode in Metarace. Operates non-stop, 2 to 10 players, $1Race entry fee, winner takes the prize pot. If you do not yet have a Metarace costume, the time is now. Follow the progress on Metarace in the chat

  2. In development

    1. Items. Almost ready. Preparing for release, testing everything once more. The release is on May 2-3. During this period, the service may be unavailable for a few hours due to multiple changes in smart contracts.

      Ducks need to be vaccinated too

      Ducks need to be vaccinated too

    2. The new UX for duck staking. All set, testing it out. Expected to release on May 6.

      100 in one

      100 in one

    3. Landing 3.0. For the new marketing campaign, we've made a few important changes to the main landing page. Expected to release on May 6.

    4. Access to public pages without registration. We're changing the page privacy logic a bit, so that a new user can freely explore the service's content from a landing page. Expected to release on May 6.

    5. Notifications about product features. The interface is ready. There are some backend and database tweaks left. Expected to release on May 12.

  3. The design is finished, waiting to be developed

    1. Marketplace. Everything is ready, waiting for developers and deadline estimates.
    2. EGG purchase UX. Everything is ready, waiting for developers and deadline estimates.
    3. Personal Achievements. Postponed, awaiting reassessment of deadlines.
  4. In design

    1. Duck Wars. We continue to design and draw the map, the developers are preparing a prototype for testing. We are balancing battle passes and discussing the implementation of changing the battle system.

      The Enlightened Doge shrine

      The Enlightened Doge shrine

    2. Navigation 3.0. We are fixing the errors from the last release, and we have drawn some nice new icons.

      Icons and navigation in the mobile version

      Icons and navigation in the mobile version

    3. Farm. Preparing an additional iteration to improve the performance and UX of the farm. Tag me with whatever is causing you distress.

    4. Governance. Designing the DAO interface.

  5. Marketing

    1. New video. We continue to render scenes and prepare for animation. In the works.

    2. Targeted ads. We've reviewed the first hypothesis results, prepared new creatives, and are launching the second hypothesis test. In the works.

      Drake approves

      Drake approves

    3. Bloggers. Negotiating with bloggers with an updated brief.

    4. Improved analytics. We are preparing a new system of analytics for a more accurate performance evaluation of various marketing channels. In the works.

  6. In backlog (tasks await planning, the order is not important)

    ...

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